- #APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC .DLL#
- #APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC APK#
- #APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC DRIVER#
- #APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC ARCHIVE#
So here is the summary of my thoughts, maybe it will help someone in the future: I was struggling with this for about 3-4 days and I was little disappointed that first time in my bitrise carrier something is not straightforward, although, eventually, it happens that mostly it was my fault. Need to comment it - who and why did such implementation of the step!?įirst of all apologize for my irritation in previous messages. So he took the first dll that name starts with capital A (why the hell he uses Acr.UserDialogs in UI Tests, btw.?). No suitable tests found in ‘/Users/vagrant/git/Mobile/MobileUITests/bin/An圜PU/STAGE/’.
#APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC DRIVER#
No suitable tests found in ‘/Users/vagrant/git/MobileTest/UISample/UITests/bin/An圜PU/Debug/’.Įither assembly contains no tests or proper test driver has not been found. WARNING: The runtime version supported by this application is unavailable.
#APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC .DLL#
dll path: /Users/vagrant/git/MobileTest/UISample/UITests/bin/An圜PU/Debug/ That one was tricky but did the work, finally I could observe how both projects were built properly. In Start Android Test first input is Path to Xamarin Project with default value $BITRISE_PROJECT_PATH…īut under default value I had path to solution. The first issue I did previously is I didn’t read carefully.
I git push them and created bitrise workflow for testing purposes. Created dummy button and two tests, these are working perfectly locally without issues. So as I said I did I created brand new solution for both Android and iOS with Xamarin.Forms + UITests project. If somebody can provide example working workflow - that would be marvelous! If you need more details I can provide of course. If anybody is willing to help I would be grateful. I had a lot of different errors before this one, but I think this one is outmost from begining. Users/vagrant/git/Mobile/Mobile.sln (PackageForAndroid) -> Users/vagrant/git/Mobile/Mobile.sln: error : Target named ‘PackageForAndroid’ not found in the project.ĭone building project “/Users/vagrant/git/Mobile/Mobile.sln”.- FAILED Project “/Users/vagrant/git/Mobile/Mobile.sln” (PackageForAndroid target(s)):īuilding solution configuration “STAGE|Any CPU”. Xbuild “Mobile/Mobile.sln” /t:PackageForAndroid /p:Configuration=“STAGE” /p:Platform=“Any CPU” /p:OutputPath="bin/Any CPU/STAGE/"Ĭopyright © 2005-2013 Various Mono authors test_project: /Users/vagrant/git/Mobile/MobileUITests/MobileUITests.csproj.But is it the configuration of the UI test project itself, or Mobile.Droid project?įinally what is strange, I tried various configurations and end up with this:
#APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC APK#
#APP DOES NOT SHOW UP ON ANDROID EMULATOR XAMARIN MAC ARCHIVE#
I have working Xamarin UI tests that I can fire locally. I am using bitrise for about half a year and I have plently of working CI’s. In this topic I would like to describe issue related to Android. I am struggling with configuring a workflow that will fire Xamarin UI tests for both Android and iOS platform.